The item ball is HM07 - Waterfall, and you will need this to complete the game. Ignore that for the moment and continue east: Immediately after passing that puzzle, you'll see some stairs leading up to a platform. The path otherwise is very straightforward. As such, you'll have to work your way around the puzzles in the way. There's a lot of ice here that causes you to slide around like in Pryce's gym. You can also get TM11 - Sunny Day from the girl walking around near the shutters on the third floor. Talk to Mary one floor down to get a Pink Bow, which increases the power of Normal-type moves by 10%. Meanwhile, you can get some items as thanks for freeing the Radio Tower. See the section on Ho-oh and Lugia if you want to go catch them now. Once again, you've saved the day and you'll get a Rainbow Wing if you're playing Pokemon Gold, or a Silver Wing if you're playing Pokemon Silver. Use Psychic, Water, Ice and Electric-type moves to your advantage.
The Rocket Executives are harder than usual, but still easy if you have the type advantage. Work your way to the top where Team Rocket is broadcasting their radio signal. Heal once you're out, and head to the Radio Tower where you can examine the shutters to unlock them. Return later, and the position of the boxes will have changed so you can get the other items (an Ultra Ball, a Burn Heal and an Ether). Head up the warehouse stairs and get the Amulet Coin. He'll give you a Card Key, which will open the shutters on the third floor of the Radio Tower. When you get to the stairs, continue on to find the director and TM35 - Sleep Talk. Inside the warehouse, just follow the path, grabbing a Max Ether along the way. In order to proceed, flick the switches in this order: Left, Center, Right, and make your way to the doors in the bottom right corner. If you mess up, simply exit the room and reenter to try again.
The sequence is actually really easy, but in order to get the items (Full Heal and Smoke Ball), you'll have experiment yourself. Each switch opens some doors and closes others, so you'll have to find the correct combination to get through. After the battle, he'll run off, and you're left to contend with a bunch of doors, and three switches. As soon as you enter the Underground however, your rival will appear and challenge you to a battle with a lv30 Golbat, lv28 Magnemite, lv32 Sneasel, lv30 Haunter and a lv32 evolved starter. The long narrow passage leading to the right leads to the Underground Warehouse where the Director is being held captive. Head to the Underground via the north exit by the Nickname Rater's house. When you beat him, he'll give you the Basement Key. On the top floor, you'll see the director is actually a Team Rocket executive who you'll have to fight.
#Radio tower pokemon gold free
Feel free to return to the Pokemon Center to heal at any time. Most of them have Rattata and Poison Pokemon, so it's not very hard. Team Rocket have taken over the Radio Tower, and so you'll have to fight your way to the very top where the director's office is. Heal at the Pokemon Center, and head to the Radio Tower. Head back to Goldenrod City, where you'll see that the Rockets are guarding the passageways to many of the buildings. If you return there, you'll see that some trainers have appeared.Īt this stage, you can head to Blackthorn City through the Ice Path east of Mahogany Town, but this will be covered later. The guard there will give you TM36 - Sludge Bomb, and will allow passage to the Lake of Rage for free. Before heading to the Radio Tower in Goldenrod City, head to the toll booth north of town where the Rockets charged you $1000 to get through. On stepping outside, Prof Elm will call and tell you that something is wrong with the Radio Broadcasts.